There are a few more new additions Trigon adds to the FTL formula. Most of the time finding food and making sure to have enough of it feels like a chore more than a gameplay element. While adding more survival elements wasn’t a bad idea, the system is just not streamlined enough. Finding food is random, in-game systems for creating food are unbalanced, and once you run out of food your crew dies and you lose. Honestly this mechanic doesn’t provide anything for the gameplay other than being one more resource you need to keep an eye on. In addition to FTL’s game mechanics Trigon added a food system, you need to keep your crew fed otherwise they die. The ship upgrade system is an exact copy of FTL’s system so there isn’t much to say about that part. The main gameplay loop consists of traveling from point to point, fighting enemy ships and getting their loot, using the loot to upgrade your ship and then advancing in the story. There are multiple systems in the ship and all the crew members have their own skills and abilities. In Trigon you get to control a spaceship and its crew.
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